New Machines Simulator v.4.2 released!

Started by EasyPLC_Master, February 25, 2025, 03:55:36 PM

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EasyPLC_Master

A new Machines Simulator v.4.2 is available to download.

This new version includes:

- ParameterList in UDC now includes element visibility control 
- Download server migrated to Nirtec's own infrastructure 
- Dynamic Element now supports gravity, allowing elements to be affected by gravitational force 
- Added RelativeForceTo function to Dynamic Element for applying realistic thrust forces 
- New slider control in the UI 
- UDC now supports String type parameters 
- Adjustable font size in the editor and I/O panels 
- New shortcuts for quick transformations without using the assistant window: 
  - Copy (Ctrl + C) 
  - Paste position (Ctrl + W) 
  - Paste rotation (Ctrl + E) 
  - Paste scale (Ctrl + R) 
- New shortcut for adjusting position, rotation, or scale on all axes simultaneously 
- Improved preview rendering for textures and models, enhancing snapshot quality 
- Operator, new script function to change animation speed during simulation.
- New component 'Router' to create paths
- Model3D now supports: 
  - Material mapping and texturing for different meshes within a model 
  - Decomposing a model into meshes, generating a new Model3D component 
  - Automatic texturing for models without UV information 
- Three new scenes added: 
  - Home Automation 
  - BenchWork 4 
  - Pneumatic Pushers


VERY IMPORTANT FEATURE - Added licensing for the professional version: Machines Simulator Professional (1-year duration) 
- Machines Simulator Professional includes: 
  - Product configurator for UDCs 
  - Scene exporter in OBJ and FBX formats 
  - STL model import support 


Bugs solved:
- Dynamic Element scaling by volume now adjusts correctly using gizmos
- MHIPanel can be deleted after being added to a machine, like any other component
- UDC now correctly saves the Texture Tile property in 3D Models components
- Packaging a machine with duplicated models now generates the file correctly
- Default 3D Camera no longer starts the simulation facing upwards
- KeyFrame Animator Scale property now plays correctly in simulation mode