Here are the instructions about how to add 3D media content to Machines Simulator 4.4 and Machines Simulator VR
https://drive.google.com/file/d/1-3CM0WGGvQolbtxd0BwCVwx1ajd01Hf6/view?usp=sharing (https://drive.google.com/file/d/1-3CM0WGGvQolbtxd0BwCVwx1ajd01Hf6/view?usp=sharing)
Note: Updated to Machines Simulator version 4.4
Buenas, estoy intentando seguir estos pasos para crear mi propio elemento pero me da un error siguiendo la guía en el siguiente paso:
Now, select on Assets -> Create Asset Bundle.
El error es el siguiente:
Error building Player because scripts had compiler errors.
A continuación copio el mensaje que pone por consola:
Assets/AssetBundles.cs(4,7): error CS0246: The type or namespace name 'UnityEditor' could not be found. Aare you missing an assembly reference?
Adjunto captura del error, y quedo a la espera de una posible respuesta, gracias de antemano!
Para crear los AssetBundle necesitas tener instalado Unity versión 2020.3.43f1. ¿tienes instalada esta versión? en caso contrario no te funcionará correctamente.,
De todas maneras la creación de AssetBundles es una opción avanzada que requeire conocimientos de Unity y de programación.
Si quieres añadir tus propios modelos en Machines Simulator es muy sencillo, tan solo debes de copiar los modelos 3D (en formato .obj) en la carpeta:
(Installation folder) \Machines Simulator 3\ms3bin_Data\StreamingAssets\
Hi, do you have updated instructions about how to add 3D media content to Machines Simulator 4.0.2 and Machines Simulator VR 1.40.1?
Updatable button is not available in MS4 to add manifest files exported from Unity 2020.3.43f1
Thanks in advance
Hi Cristian!
In the Machines Simulator Instruction Guide.pdf included with the software, there is a chapter where is explained how to do it, please take a look and if you have any questions do not hesitate to post it here.
Hi!
I'm trying to add a model created with Unity. The Machines Simulator Instruction Guide.pdf in MS4 ,includes an appendix "How to add new 3d Model & textures ......". That appendix did not includes any info related to add models from Unity.
The only information that I found is located at:
https://drive.google.com/file/d/1pph6I8YysxwVzlMD5zLX2AHcWxFd1qbu/view?usp=sharing Machine Simulator Instruction Guide (Appendix).pdf
The extracted appendix from Machines Simulator Instruction Guide.pdf is attached.
Machine Simulator Instruction Guide (Appendix).pdf
Thanks in advance!!
You must to import a model in obj format.
There's a lot of 3d design softwares that allow to create 3D models in this format, for instance Blender.
Once created (or changed the format of your model) you can copy it in the described folder inside MS and will be ready.
Not recommended to use AssetBundles with Unity due is complicated and not all the features can be used.